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Changelogs
Version 1.1.1
Fixed a small typo in the configuration file.
Implemented an experimental fix for CTD problems during dragon fights.
Version 1.1.0
Fixed a small oversight related to the plugin's configuration.
Added a customizable hotkey to toggle the plugin's functions on or off.
This SKSE plugin allows adjusting (or disabling completely) the strength of the force that might be applied to non-static objects when they are hit by sources such as explosions and projectiles from spells, shouts, enchantments and arrows, essentially disallowing physical interaction between them.
Example without the plugin:
Example with the plugin:
Configuration
This plugin comes with a TOML configuration file, found at Data/SKSE/Plugins/scattered-object-solution, in which you can adjust the following settings:
* All the settings listed down are using their default values!
Compatibility
This plugin is built on CommonLibSSE-NG, so it should be compatible with every version of the game.